Independent mobile game studio

Small studio.
Polished games.

iPlus Games builds casual and puzzle games for mobile in Unity. We're a small team that sweats the details of game feel, and we're looking for publishers and game companies to grow with.

Our games

Built with care, one game at a time

Galaxy Block Puzzle

Galaxy Block Puzzle

Puzzle Android Open to publishing

A calm, clever block puzzle set among the stars. Players drop pieces on a 9×9 board, clear rows and columns, and chain combos. Stars that land on their blocks fill a level bar and pay coins, and coins buy the tools that rescue a tight board.

  • Coin economy with four tools: clear a colour, add a cell, rotate, hold
  • Star-driven levelling that pays coins, plus a daily free gift and a shop
  • Good / Great / Amazing combo feedback with animation, particles and haptics
  • An eight-step tutorial that players play through themselves
  • Plays offline and saves progress between sessions
Island Market key art: a girl carries a crate of vegetables through a seaside island market

Island Market

Tycoon Mobile In design · Open to partners

Our next game. Players run a small market stall on a tropical island: stock it, serve the visitors who come ashore, earn coins, and grow it into the island's busiest bazaar.

  • Stock goods, set prices and keep shoppers happy
  • Upgrade and expand the stall into a full market
  • Unlock new parts of the island as the bazaar grows

What we do

From first prototype to store release

Unity & C# development

We handle the whole build: gameplay, UI, audio, saving and Android releases.

Puzzle & casual design

We design core loops, progression curves and coin economies that stay fair and keep players coming back.

Game feel

Animation, particles, sound and haptics tuned until every tap feels satisfying.

Onboarding

Our tutorials are hands-on: players learn by playing, so they stick around past the first minute.

Monetization-ready

Shops, daily rewards and in-game currency come built in. We plug in your ads, IAP and analytics SDKs.

Clean, tested code

Game rules live apart from the engine and are covered by automated tests, so changes ship safely.

Partner with us

Three ways we can work together

We're a small studio, so you work directly with the people building the game. No account managers, no hand-offs.

01

Publish our games

Galaxy Block Puzzle is playable and looking for a publisher, and Island Market is at the design stage, the best time to shape a game together. We'll work with you on soft launch, store presence and user acquisition, and keep improving on your data.

02

Co-development

We can join your team on a title: build a feature, a game mode or a live-ops update, working inside your codebase and your process.

03

Build to your brief

Bring us a concept or a market gap. We'll prototype it quickly, test it with you, and take the winners to launch.

  1. TalkTell us what you need. We'll reply with honest questions and ideas.
  2. PrototypeWe deliver a playable build early, so you can judge the fun for yourself.
  3. IterateWe tune the game on playtests and your KPIs until the numbers work.
  4. Launch & growWe release, then keep shipping updates after launch.

Let's make something together

Publisher, studio or game company? Email us and tell us who you are, what you're looking for (publishing, co-development or a new game), and your timeline.